Post by hulda on Sept 4, 2012 12:43:32 GMT -5
(Image, if applicable)
GENERAL
Full Name: Hulda Byurve Jugnrok
Race: Dwarf
Age: 41
Gender: Female
Sexual Orientation: Bisexual
Birthplace: Frostback Mountains
Residence: Traveling. Usually hanging around The Hanged Man in Kirkwall.
Affiliation: Jugnrok Clan
Occupation: Clan Headtaker
Religion: Will of The Skies
COMBAT
Class: Warrior
Character Stats:
Strength: 4
Dexterity: 1
Willpower: 0
Magic: 0
Cunning: 1
Gear:
Headtaker's Shrouds- Hulda wears the ceremonial clothing of their shamans, the Clan Headtakers. This includes a pair of leather pants, a sleeve-less jacket with a fur-line for the neck, thick leather gloves with furred padding on the inside, matching boots to it and a layered leather vest on the inside. Hulda's armor however has some bent metal pieces over it, more for decoration than armor superiority.
Headtaker's Calling: Judgement- Nothing special about this nice one-handed axe. Except that it has the old fashioned dwarven mark for Judgement upon it's thick blade that covers almost the whole axe. It looks more like a cleaver than a axe. It's handle is embraced in ceremonial blue dyed leatherstraps.
Headtaker's Calling: Punishment- Alike it's brotherweapon, Judgement, Punishment is a cleaver-like axe of tribal-dwarven function that has the exact same shape except for ceremonial red leather wrapped around it's handle and the mark for Punishment upon it, also in old dwarven.
CHARACTERISTICS
Appearance: Hulda is a short gal, like almost all female dwarves usually is. But like a lot of the people that comes from the regions of Orzammar, she is a surfice dwarf from Frostback Mountains and not some pompous little girl. She is about as burly and widearmed as the dwarven men, might be a bit more even. Having tattooed biceps, shoulders and face in rune-shaped forms. This is formal for all of thoose who is going to be a Headtaker in her clan and is rarely seen anywhere else. Shoulderblade-long, red hair pulled into long dreadlock-like braids, held tougether by rings of metal.
Except for her obvious non-civilized looks of the dwarven society, she is rather paleskinned and has a nice set of freckles covering most of her body. Also an scar that goes from her strong, manly chin up to the begining of her lower lip. Thick eyebrows, a gap between her front teeth and an generally chubby-bulky body structure.
Personality: Each Headtaker in their tribe has a little bardic tune to them to describe how they act and how their personality is. Her song goes like this:
Hulda crush and Hulda roar
Her love of the battle will never end
And allways wants more
A nice little piece of musical expression, isn't it? Well, it was made by the other Headtakers. So do not blame her. But this little short rhyme does match up to what Hulda is. She enjoys to fight. And by enjoy, I mean she loves it with every single bit of her short but wide frame.
Sometimes caring and sometimes understanding, but awefully over-protective about thoose things she holds dear, except for the people she holds dear. Thoose who are lucky (or unlucky) to become important for Hulda is treated with respect rather than be protected and she suddenly transforms into the world's best listener. She might not accept all acts you do or be fine with it, but she will respect it.
HISTORY
The family house of Bholai is a family of dwarves whom have their residence at the city of Orzammar. Known to be skillfull at both crafting and bribing, the Bholai have been known to take special made weapons to thoose whom live in dangerous areas such as The Deep Roads and above the surfice. The father of the current leader of that house was named Bhelgrum. Tougether with his wife Ghorma, they both were going to deliver a set of shields to an wealthy man up in the north mountains.
However, this was all a backstabbing ambush and a fraud to the couple whom traveled with their carridge and the six craftsmen and their goods. The wealthy man was a bandit leader and was not interested in paying a single coin for his shields and was only going to take them.
The dwarves did not like this.
In a battle against the bandits, Ghorma fell and so did all the craftsmen. The bandits let the wounded Bhelgrum stapple away with mocking laughter behind him, dishonoring his whole family. His son at home was now without parents, for he would never return in this state.
After three months of survival in the mountains, Bhelgrum found the tribal dwarven clan of Jugnrok. Known to be the hunters of this mountain, he asked them if he could join as long as he would be able to help out. However, the young man was not even capable of winning against the meakest of warriors in their clan do to his wounds wich had healed, but scarred him.
Learning them how to craft weapons without simple things like rocks and such. Ten years later, the dwarf was slain by one of the Headtakers, the clan's shamans. They are religious men, almost like priests, but praises the Skylord and the Mountain King for guidance and offers heads to thoose they can.
By this time, his daughter he had with a strong huntress of the clan, Hulda, was 6 years old and would grow up to become a Headtaker herself at the age of 18
Praising the primal dwarven gods: The Skylord for Justice and Knowledge. And to the Mountain King for Punishment and Strength, she travels alone to find greater enlightment in both battle, companionship and adventure.
Trough the years Hulda has traveled across the Frostback Mountains on her own hand, getting her own food, meeting thoose whom travels across the roads or in the wilds.
Among thoose whom she have traveled with would Venshisko Herman, a man who had an rather interesting way of speaking, a man who told Hulda he had no homeland and was one great wielder of a special instrument. Much like a lute, but with a lot of odd treeblocks to move along it, causing it so sound a lot more like a violin. He took her out sailing and would be the first man who would have made Hulda interested in going away from the mountainridge.
Following the old man Herman to the city of Kirkwall where Hulda nowdays seem to see as her home more than the old clan back at the mountains. Living at an most odd place, the round and burly dwarven axewielder had her residance in the elven alienage at that time. But only so she would be able to go visit the old bard at the place known as The Hanged Man not very far from where she lived.
Old man Herman was indeed an odd man with an odd mustache. Even though he was far too old for anything, wich he allways used as an excuse each time he did something wrong. Still leaving an aura of mystery over him.
Thanks to him, the Bard and the Headtaker had been troubling a lot of theives, outlaws and alike. All because of Herman's odd way of enjoying both the thought of an dangerous adventure and solving crimes.
Theese adventures did last long, but not too long. At the age of 36, Hulda lost her best friend and father figure. Her only real friend, that is, do to her dicipline-based training to become a perfect Headtaker demanded her to never take sides with anyone than the gods and their virtues. But with him, she actually did take sides.
Herman died at age 86 of a dagger to the back in the Hanged Man during one stormy night when the rain was pouring and late nights were keeping her up, listening to Herman's old stories about life. Sure, most of them got changed back and forth, of course explained by the fact that he was getting too old. Silly old man.
Hulda did not take revenge upon thoose who had sent the backstabbing scumbag that would take her friend's life. The great sleuth and problemsolver Venshisko Herman had sung his last song, told his last tale but not finished his last mug of ale. He died a happy man, at least from what Hulda would make out from how he talked that night.
Nowdays, Hulda does not live in the Alienage, neither in the city of Kirkwall at all. Having some contacts in there, making it able for her to get into the city, but not wanting to live there anymore.
Noone really knows where, but somewhere, out there in the trees and jungle, not far from Kirkwall, there is a campspot where a certain redheaded dworfette lives by her own, praying to her gods and waiting for an other person to take her on an grand adventure like she had done in her earlier days.
Thoose who tell themself to have patience will never gain what they want.
Thoose who wait for it to happen, it will come when you least want it.
Thoose who live with patience, but not bothering it, will deserve it.
BEHIND THE MASK
Player’s Pen Name: Jub
Contact: jub104@hotmail.com
Roleplay Experience: I've been roleplaying for quite some time now. Both tabletop things as Pathfinders and D&D AND online roleplays. I was never an MMO player.
Language(s): Swedish is my mothertongue, but I at least know enough English to make myself heard in the manner I want to be heard.
How did you find us?: Chatterbox, dat peep be cool
Roleplay Sample:
Roleplay Sample:
Not wanting to swing her axes at this young fellow, Hulda simply crossed her burly, thick arms and stared down at the tiny city dwarf. While he stood shaken before her, clutching his blade so hard and with such shaking manner that she knew he would never be able to take a stab against her do to fear, she tilted her head a bit to the side. ''Little boys should no play vit veapons like dat.'' the redheaded woman said with her thick accent as if she was used to speak in an other language rather than dwarven.
Giving him a little pat on the shoulder after slightly guiding his sword to the left, grinning like an true idiot at him, but with eyes of an understanding warrior, she said some of the simplest but somehow understanding words he would ever hear: ''Your veakness lies vithin head. If you cannot fix dat, get rid of it and save us some time. Yes?''
Giving him a little pat on the shoulder after slightly guiding his sword to the left, grinning like an true idiot at him, but with eyes of an understanding warrior, she said some of the simplest but somehow understanding words he would ever hear: ''Your veakness lies vithin head. If you cannot fix dat, get rid of it and save us some time. Yes?''
Password: Grey Warden