Post by Karrys Tenar on Aug 14, 2012 18:44:14 GMT -5
GENERAL
Full Name: Karrys Tenar.
Race: Dwarf
Age: 28
Gender: Male
Sexual Orientation: Heterosexual
Birthplace: Dustown, Orzammar, Ferelden.
Residence: Moved to the surface now live in the Gnawed Noble Tavern in Denerim.
Affiliation: Ex-Legion of The Dead.
Occupation: Now he is a Mercenary.
Religion: Dwarven Ancestors.
COMBAT
Class: Warrior
Character Stats:
Strength: 5
Dexterity:
Willpower: 1
Magic:
Cunning:
Gear: Wears the Legion of the Dead armor, minus the helmet, he hates helmets. Uses a Kiteshield with a Herald of Orzammar on the face. Weilds a sword of White Steel, instead of the more common two-hander.
CHARACTERISTICS
Appearance: Karrys has red hair as seen in the picture. He also doesn't carry an axe. He cut his hair so it is shorter, he has the traditional Legion tattoos on his face. He is a very buff dwarf, as his armor is very heavy. He almost never takes it off unless hes cleaning it. He also has a big belly; he drinks tons of ale.
Personality: Karrys is pretty serious, he can be nice and funny if you are friends with him, or can drink with him. But most of the time, and that would mean sober: hes straight-foward, and not the friendliest guy ever, he has problems because he isn't used to the surface. I would like to develop the rest of his personality overtime.
HISTORY
Karrys grew up in Dust town, and was born Casteless. He was ruled over a crime lord for most of his life, like his father. He lived under one as an enforcer. When he was a child he had always be fascenated with magical items a Lyrium, he would have liked to have been a miner or enchanter. He never knew his father, and his mother was supporting 4 children in Dust Town. He had two brothers and a sister, he was the youngest. His oldest brother Bardok left for the surface when he was just a toddler, his other brother who is also older works for the Carta as well. His sister Lelanna was used as most casteless women are, trying to find someone of a higher class to carry on their line so they can get out of the town.
Karrys found the life of a Carta thug a little....undesirable to say the least, he always wanted something more. He had family in Dust Town and they stuck together most of the time so it wasn't bad, problem was was that they were a Carta. Though there was coin in some of what he did, he figures it would be best to find something else before the gets caught by the kings men. He didn't really care much for Orzammar either, confined to the Stone. He heard from surfacers that there was a sky and you didn't fall into it, and you could go and travel the lands, cross oceans.
He had always wanted to leave, but he had gone on a mission for Jarvia, and she set him up along with his cousin who he hung out with most of the time. They where supposed to take some gems and stones stolen from a Noble, and take them to a contact that is from the surface. Instead they were met by guards, they ran from them untill they came to one of the Cartas hidden doors, they nearly got themselves killed.
That was enough to scare Karrys into seeking out a different life style. He decided to use his skills to fight Darkspawn, he went to the Deep Roads and joined the Legion of the Dead, he gave up...Well not much. He got his Legion tattoos to cover his casteless one, he didn't want the constant reminder that he was nobody now nor would he be if he returned home. He fought for years, killing darkspawn, braving the Deep Roads, untill he knew them well. There was one man in the Legion that told him about runes, and runecrafting. He and Karrys began studying the Anicent Tevinter books about runecrafting. The man taught him alot about runes, but he figured out the etching skills by himself from reading. Though he is not a master he learns quickly.
He saw many friends die, even a friend he had a crush on, he was tired of the death rites, and many sealed in the stone from which they where born on, he had been in the Deep Roads for so long he started becoming depressed. All the Legion saw how he was being affected and figured he would die soon. Karrys had to plan his escape, he started learning the guard shift times, he had to be stealthy, but it was a big problem because he wore heavy armor. During the guard shift he made his break for the exit. He made a life commitment and he now, he was breaking it.
His friends turned enemies instantly, chashing him through the Deep Roads, he knew his way and made it to the last road to the surface, the ancestors must have been watching him that day. He made it to the Deep Roads exit, when an arrow struck his arm, and his shoulder. He fell But he caught himself and kept running, blood trailing behind him as he ran though the Deep Roads, he ran faster than any Dwarf you'd ever see. He ran his brothers into a group of Darkspawn, thankfully they didn't jam him up, Karrys just kept running. Finially he took a left of a road that was a deadend, it led him up. He met little darkspawn resistence, and could hear the steel clanking together, he began to feel bad for leaving them to their fates. But he needed to get out, the passage evetually led him to the surface, he was free. It was strange as a first sight out of the darkness. He didn't know what to think when he walked out, he ran into a whole new world. He took it well but he was running from the Legion, he knew he could never return, nor did he want to. He saw no one on his way out, and since no one was following him he walked untill he found some humans, he came to a settlement right outside of the Frostback mountians, and got his arm and shoulder healed. He traveled from settlement to settlement, doing odd jobs along the way, untill he landed in Denerim, he now lives there. He is working as a mercenary for the Blackstone Irregualrs.
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