Post by Mariana on Feb 7, 2012 19:30:54 GMT -5
GENERAL
Full Name: Mariana Dacosta
Race: Human
Age: 28
Gender: Female
Sexual Orientation: Bisexual
Birthplace: Coast of Rivain
Residence: Rivain; however, Mariana travels often and is rarely found there
Occupation: Scout/Privateer
Religion: Pantheist
COMBAT
Class: Rogue
Character Stats:
(You begin with six points, which you can divide within the group below as you want. For each level you get, you gain one point. Each attribute has maximum seven slots. This is what makes your character special, and each attribute has its advantages.)
Strength:2
Dexterity:2
Willpower:
Magic:
Cunning:2
Gear: Two matched steel daggers, yew longbow, health poultices and bandages, camping and survival gear, sketchbook and pencils, dyed leather armour
CHARACTERISTICS
Appearance: Mariana has long, thick, wavy dark hair. She wears it mostly loose, but with several small, random braids with brightly coloured beads threaded through the ends of them. She has a very dark complexion and big, dark brown eyes that crinkle at the corners when she smiles - which she does often. Her features are angular, but her lips full and very mobile.
Physically, she is extremely fit, if slightly too muscular to fit most people's idea of beauty. Her clothing tends to be tattered and have been patched often, making them unflattering, but her leather armour is beautifully dyed with images of rising phoenixes - easily the finest thing she owns.
Personality: Mariana is generally friendly, if somewhat coarse, and is more prone to be amused by crudity than insulted. That is not to say, however, that she is difficult to anger. Her temper is rather explosive and she has been known to get involved in brawls with people who insult her of those she cares about. Fortunately, her anger is usually preceded by a period of sudden quiet, providing sufficient warning for wiser individuals to back off.
That said, she is quick to forgive and typically prefers to smile rather than frown, choosing to live in the moment. She is always up for some fun and won't often refuse an opportunity to make some coin, being a morally flexible individual. She does, however, have her own code, vague though it is, and tends to side with mages over templars unless they prove to be a genuine threat. In which case, the templars can have them.
HISTORY
Mariana's mother was a dockside whore with neither the means nor the inclination to raise a child - instead, she dropped the baby on one of her more regular clients, telling him she was his. He was rather taken aback at the notion of having a daughter, not entirely convinced that the child was even his, and tried to convince the whore that the life of a ship's captain was in no way conducive to raising a child. She didn't care, threatening to leave the baby to die in the street, and at last he relented.
Naming the baby Mariana, after the first ship he sailed on, he took her aboard and presented her to his crew. The man was a 'privateer,' as were all his men, and not a single one of them liked the idea of having a baby aboard - especially a girl. Luckily for Mariana, her father was a stubborn man and his crew's reservations only made him the more determined to do right by his child.
He wasn't a perfect father, but he did the best he could. As soon as Mariana was old enough to hold a wooden practice dagger, he trained her in the use of dual-weapons and had his master archer teach her to use a bow. Mariana also learned everything her father had to teach her about sailing and running a ship, quickly developing a love of the ocean to match her father's.
Almost as good was the crew's gradual acceptance of Mariana's presence aboard ship. They taught her to play dice and cards, but more importantly the ability to read people and adapt to any situation. By the time she was ten, she'd become something of a pet among the crew and had a very pleasant and exciting if coarse and dangerous upbringing.
That was not to say, of course, that her life was a perfect one. She had to pull her weight aboard ship, scrubbing the deck and working in the galley when she was younger and working her way through the ranks as any other crewman would have to, often doing work ill-suited to a child. It kept her strong, though, and instilled in her a work ethic that demanded excellence as well a strong appreciation for the simple pleasures in life - namely sex, drink, gambling, and occasionally combat.
A pirate's life is also a very dangerous one, and Mariana was exposed to death, violence, and sickness from a very young age. She quickly learned to accept death as part of life, and developed an almost morbidly cavalier attitude towards death. Her relationships tend to be shallow because of this, but having spent most of her life as part of a ship's crew she often forms quick if often short-lived friendships with her comrades-in-arms.
By the time she was in her twenties she had proved her skills in both open ship-board combat as well as the stealth and cunning needed for land-bound
raids and reconnaissance, earning a place among her father's junior officers. At twenty-five, however, the Antivan navy caught up with the ship and in the ensuing battle, her father's ship was sunk along with the captain and most of the crew. Since then she has been traveling all over Thedas, taking what jobs she can get and saving to get a ship of her own.
BEHIND THE MASK
Player’s Pen Name: MayMay
Contact: maggiek1011@gmail.com
Roleplay Experience: I have been role-playing for about two years, mainly doing Lord of the Rings and Dragona Age fan role-play.
Language(s): English
How did you find us?: I saw the link on Warden's Vigil
Roleplay Sample:
Roleplay Sample:
[9:29 Dragon, Highever]
With her pelts and bear-claw necklace and the feathers in her hair, there was no mistaking Honovi for anything but the Chasind hunter she was. Which meant, of course, that as she passed through Highever the locals stared and whispered and ushered their children indoors as though she was some dangerous animal. When she heard one very elderly woman's muttered prayers, she didn't even bother to hide her disdain. Only fools based their beliefs on only third- and fourth-hand stories.
But then, only fools accepted work in places they were likely to get lost. Making Honovi, herself, a fool. What were the directions her employer given her to the docks? Follow the smell of fish? The whole cursed city smelled of fish! Her hawk couldn't even find the place, not that Ahote really understood what to look for. And she absolutely was not asking one of these. . . northmen for directions. They'd probably just think she meant to attack them, anyway. Idiots.
It would also help if she knew who - or where - her partner was. The city-lord who hired her said he was tall and handsome, with brown hair and a scar on his face. The problem was, that described a very great deal of men and she could hardly start going up to random strangers asking if they happened to be mercenaries. Her eyes narrowed in irritation. If she could just find him, he at least could lead the way to the docks with a minimum blow to her dignity.
She whistled for Ahote and fed him a scrap of dried meat when he landed on her arm. If the city-lord's get had just stayed to fight the darkspawn like they should have, this wouldn't even be a problem. She wouldn't have this job, of course, but she wouldn't be lost in the middle of this strange stone city surrounded by unnatural walls.
She just hoped Kyros found her soon.
With her pelts and bear-claw necklace and the feathers in her hair, there was no mistaking Honovi for anything but the Chasind hunter she was. Which meant, of course, that as she passed through Highever the locals stared and whispered and ushered their children indoors as though she was some dangerous animal. When she heard one very elderly woman's muttered prayers, she didn't even bother to hide her disdain. Only fools based their beliefs on only third- and fourth-hand stories.
But then, only fools accepted work in places they were likely to get lost. Making Honovi, herself, a fool. What were the directions her employer given her to the docks? Follow the smell of fish? The whole cursed city smelled of fish! Her hawk couldn't even find the place, not that Ahote really understood what to look for. And she absolutely was not asking one of these. . . northmen for directions. They'd probably just think she meant to attack them, anyway. Idiots.
It would also help if she knew who - or where - her partner was. The city-lord who hired her said he was tall and handsome, with brown hair and a scar on his face. The problem was, that described a very great deal of men and she could hardly start going up to random strangers asking if they happened to be mercenaries. Her eyes narrowed in irritation. If she could just find him, he at least could lead the way to the docks with a minimum blow to her dignity.
She whistled for Ahote and fed him a scrap of dried meat when he landed on her arm. If the city-lord's get had just stayed to fight the darkspawn like they should have, this wouldn't even be a problem. She wouldn't have this job, of course, but she wouldn't be lost in the middle of this strange stone city surrounded by unnatural walls.
She just hoped Kyros found her soon.
Password: ******* (Checked and Correct)